This is how raiding currently works on this server:
A mob is in its spawn window (VARIANCE). Guilds interested have a tracker posted at spawn point to check. This person is rotated often depending on who has time to sit there.
When mob spawns, that tracker notifies everyone and the mobilization race starts. People log in, meet up, go kill mob. This is where the race happens as often there are trackers from multiple guilds waiting.
There are people still assuming guilds sit at spawn points with 30+ people for days but that hasn't happened for a long, long time. At most it's an hour investment and then you log off and or go do something else.
So the question is with raiding being so casual friendly (you just need a few very hardcore players to track and organize, the rest just log on when a mob is up) why aren't there guilds capable of competing with TR? Get your act together, it isn't hard. And the times that people do out mobilize TR, they end up wiping. I was in Seb when those 3 guilds took turns at Trak over and over and couldn't kill him. Jesus Christ.
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