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  #49  
Old 06-03-2011, 01:40 PM
Troy Troy is offline
Sarnak


Join Date: Jul 2010
Posts: 418
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No there's no way to set a hard rule that wouldn't require GM intervention for camps which require a group. If I were running the place there'd be a catch-all "Don't be jerks or I'll be one too" rule. Guild A monopolizes a camp for a week while others, completely capable and prepared to handle the camp, get stuck sitting on the sidelines while shifts of players from Guild A come and go? I'd just suspend all of Guild A for 3 hours and tell them tough luck if they lost "their" camp. Don't be jerks.