Quote:
Originally Posted by Roth
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The reason I say it's derailing the topic is because the core problem is that the player base has figured out the best zones(which basically all correspond to the wiki zems) and overcrowd them.
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And the reason I think it's relevant is that if the devs aren't even going to change the current ZEMs to classic ones (when the word "Classic" is etched in the upper-left corner), then your chances of getting
custom "get people to less populated zones" ZEMs are not high.
But I'm not trying to silence you or anything, and personally I think that game design-wise, adjusting ZEM based on usage is
obviously a superior system. I'm just saying ...
lots of stuff in classic was sub-optimal, game design-wise. But ... as later MMOGs found out ... some of the stuff that seemed sub-optimal was actually secretly good. That "secret sauce" was missing in modern MMOGs, and that's why we all play here.
When you start trying to tease out what is "part of the secret sauce" and what should be unclassically improved, it turns out to be a lot harder than you think. And that's when you
don't already have a pre-stated goal, as this place does, of doing exactly the opposite.
So I'd be in favor of rotating ZEMs ... on Blue, because I think it should be the "classic plus" server. But on Green/Teal, the "classic" servers, I think
classic ZEMs make the most sense. Either way, my opinion doesn't really matter: R&N's does, and they have
much stronger feelings about classic and how they can make this place the most classic it can be, to them.