Quote:
Originally Posted by vossiewulf
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I would still be unable to fathom why boxing would be fun in any context
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I played on a few servers with boxing rules, and there's usually 2 different rulesets. One is two toons with no MQ2 (Imperium for example) and another is as many toons as you want with MQ2 support (Visions of Grandeur and Casual Dreams, EZ server, and more).
It really comes down to different playstyles. 2-box servers without MQ2 support are basically saying "If you want some extra power, you're welcome to it, but you have to manually play the two toons" so it can make EQ play a little more like, say, Secret of Mana for example.
Unlimited boxing MQ2 servers make EQ more of a "party management" game rather than a heavy roleplay experience. Think Dragon Age instead of Fallout, where you care about multiple characters and the gameplay is more in your ability to multitask. Different playstyles for different people. Most people played EQ for the social and roleplay aspects, though, which is why P99 and its no boxing ruleset makes the most popular server.