Quote:
Originally Posted by Tilien
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Sure, except recharging was removed in Luclin under the guise of an interface update, not a mechanic update, meaning it was:
A) Unintended.
B) Removed when the devs got wind of it on live.
C) Not emergent from mechanics working as intended, but rather from interface limitations.
All your examples were:
A) Unintended
B) Not removed (or at least not that I could see) for at least years after Luclin
C) Emergent from multiple mechanics, each working as intended individually.
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They jacked up the prices on the items commonly abused at that time. Years later it was removed altogether but was effectively nerfed in luclin because of rez staffs and fungusbeast glands