I didn't read all of this but occasionally stop by to see how the progress is going. One foreseeable problem with teams is that-- and I'm dead certain other people on team servers felt this way at times-- no one can attack each other from the same team (obviously), despite whether or not they're in different, competing guilds.
That's one massive fail team servers had. The 8 level range wasn't too terrible. The 4 level range was. RZ, TZ, and SZ each had it right to a degree. With emu servers, the rule set is always going to be SZ style regardless of GM's. Frap'd hacking and training, sure, ban (and probably overwhelming consensus' that certain players are fucksticks will draw attention/ eventually give them the ban).
loveyouknuckle
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