View Single Post
  #2  
Old 06-02-2011, 10:00 PM
Hobby Hobby is offline
Fire Giant

Hobby's Avatar

Join Date: Nov 2010
Location: Spent time at Shawshank Prison.
Posts: 908
Default

Quote:
Originally Posted by Hobby [You must be logged in to view images. Log in or Register.]


We are not opposed to editing and improving rules. But, as they are right now, theres very little reason to change anything. If better ideas become public consensus, then its now something we would consider amongst ourselves.

Keep in mind that we enjoy the competition, and reducing competition to a poopsock time-sink only causes more problems. Its nice to think "well we wont need gm's if we do this..." but this isnt a fairytale. Every change in a rule will either increase work for us or decrease it. We have FTE Varience because it takes us almost out of the equation --- 200 people do not sit on a spawn point, its clearly a race and people will see who engage it first 90% of the time, thus leaving very little to us to monitor.

A smaller varience is nice in theory, but it increases the risk of poopsocking, thus increasing the risk of causing US issues.

My favorite idea has been and always will be a completely random spawn. Sunday to Saturday, every mob has a chance to pop only once in that entire week (except draco), if the mob hasnt popped by saturday night it would be forced. Then sunday all timers start again. That will never happen, but i personally like it.
Quote:
And creating more work for gm's is what is out..It is easy to change a timer, its easy to change and enforce rules...The thing that will never change is : Mob A spawns, players B~Z kill. We will not make zone-repops happen for every mob, we will not change encounters period.



Mob A spawns, players B~Z kill it.
Quote:
Originally Posted by Hobby [You must be logged in to view images. Log in or Register.]
Skope I am not going to say anything more than this: There are 20x more issues involved with having static timers as compared to a varience.


I call bullshit, sir.
__________________

Created by Uuur//Ihealyou -- Mad props!