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Old 12-11-2019, 04:32 PM
Borak Borak is offline
Kobold


Join Date: Jul 2013
Posts: 122
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Quote:
Originally Posted by abbelyn [You must be logged in to view images. Log in or Register.]
Not sure on the other color issue, but I wonder if the process being used is not saving the conversion to PNG with the transparencies. I'm not a graphics guy, but I think it needs to save the conversion in PNG 24 format.

I'd love to use these, but killing the transparency in the screens I've seen gives me pause =(
I'm not really a graphics guy myself, but after looking thru this thread and testing the downloads, it looks like some have had transparency set correctly and others not. For example, South Ro looked fine except for the trees near the forest / desert border, those looked like square windmills like the photos in this thread. I used EQ_Zip to look at the sro_obj.s3d file and inside it, I found the offending image, named dedpine.png. I saw that the identically-named image in the updated nektulos_obj.s3d had a white (transparent) background in EQ_Zip, so I exported that file and imported it into sro_obj.s3d, then started up EQ and voila - the windmills were gone.

The dedpine.png was the only offending graphic I found in SRo. I'll see what else I can find in other zone files upon casual inspection.
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