You have tiered progression as soon as trak dies and VP keys are dropping. Kunark introduced tiered progression.
There is a mighty difference between an hour variance and 96. It's actually exactly 95 hours. Furthermore, for the 1 hour variance to reach anywhere near that 96 hour window would require either 6 months of not a single patch or Nilbog/Rogean to look over the variance code because something would clearly be broken. With an hour window things will pretty much be spawning at ~ the same time frame. There will be deviations, but that actually encourages mobilization and tracking but not to this ridiculous extent. Get in, drop it, port out and track to see what's still up.
I repeat, the only reason it's here now is ease the pressure on GMs/Devs. There are clearly other ways to go about that that won't rape classic EQ raiding. Don't forget it was this same argument that people defending poopsocking were making against FTE... How'd that end up, btw?
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