Yeah, Druid does make the most sense and although everyone seems pretty stoked to be playing it right now, it's always possible 1 or 2 will quit at some point. I currently have a Mage that I play solo, so I was originally planning to do a melee for the group, to kind of change it up a bit for myself. I figured Monk, Warrior, or Ranger depending on what they all picked. However, after reading everyone's replies, it really does sound like Druid would be the best over all for a full 6 man. So I'll likely roll a Halfing Druid tonight.
Just out of curiosity though, if the option was for melee classes only, no priests / casters. Which of the melee based classes would you guys have chosen? Also assuming that half the nights wouldn't be a full 6 man group, more like a 3-4 man group with different people missing at different times?
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