Quote:
Originally Posted by slowpoke68
[You must be logged in to view images. Log in or Register.]
No, the problem is this. The content in this game was designed for 6 man groups. When you have one or two enchanters in group, the way charm now functions you have essentially a 7 or 8 man group.
Considering I don't think I have been in a group without a chanter in it, this affects my game play. It trivializes content, is not classic, is totally out of whack, and needs to be fixed.
I really don't understand why all of these chanters don't go play some modern mmo where you can be ez mode all the time. Really a weird choice. I would actually love to roll a chanter at some point if they ever fixed this issue.
|
Then we need to resort to the same bedrock solution that "we" always do; is it accurate according to the classic timeline, and where's the proof or evidence? Because "fixing bad mechanics based on reasoning" isn't an option from what i've heard.