Quote:
Originally Posted by Fireblade7
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Can’t confirm on green/teal, but you asked about high keep on blue and 100% that everything’s flees in high keep. If no allies are in range and I am not low on health the mob will flee. Monk spent 10 levels there. This is killing guards and a few trains of goblins when that happened.
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Well I'm pretty sure you weren't root/DoTing with a monk, and I highly doubt you were doing it in a group either.
This is ridiculously easy to replicate. Haven't tried it on the gobs though.