Quote:
Originally Posted by Siege
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There are a lot of dogshit mechanics that I don't want to see on Green, but the devs want it to be as close to Classic as possible.
Personally, I dream of a P99 server with custom changes that enhance the Classic experience, like a permanent nerf to bard swarming and a buff to Warrior aggro that makes them the tanks they should be. The devs appear to be reluctant to do this kind of thing on Green/Teal, but hopefully they'll do something like this somewhere down the line.
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Essentially some compromise between the DayBreak TLP servers and the P99 servers would be a fantastic experience (IMO)
And I'm enjoying Green (have a 21 Monk and 19 Shammy) but I definitely noticed the slowdown when I had two hybrids in my group last night for example. That's the less tangible tradeoff though: the Bard was pulling and his regen song undoubtedly reduced our downtime by a large margin, and the SK tanking w/ Disease Cloud ensured that I was able to slow every mob immediately on pull (further reducing our downtime via saving the main healer mana).
Was that reduction in downtime significant enough to offset the reduced XP gain they incurred? Perhaps. Perhaps not. That would require a rather large amount of testing to find out for certain.