Quote:
Originally Posted by zaneosak
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Hybrid don't take the first cut. It's all relative to level of each other in the group and what class race everybody is. If the hybrid is lower level than you, it won't be as noticeable. As someone who has been duoing with a bard and using an xp calculator..... Usually having him instead of a non hybrid adds 10 to 20 kills more per level. Usually resulting in an extra 25 to 60 mins of play time. In a full group setting this could delay you an hour or so but it's not enough to alienate people or wait for a tank that isn't a hybrid.
If you're alienating hybrids for this reason you should also be banning people higher than 1 level above you for the same reason or else you are either a hypocrite or an idiot or both.
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It’s pretty simple, the penalty is a multiplier for the XP required for the toon; A human paladin requires 1.4x the total XP to advance as compared to a human cleric. A separate calculation is how much of the groups XP/kill each toon gets, which is just (individual’s lifetime XP sum)/(whole group’s lifetime XP sum).
It’s a total myth that a hybrid being in the group reduces XP awarded, but the hybrid does take a larger cut than a non-hybrid. A full group with a hybrid levels only slightly slower (per kill). If somebody is advocating a warrior or monk tank over hybrid, that inefficiency is going to be a bigger hit to XP than a hybrid penalty (with current gear certainly, arguable in Kunark).