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Old 11-26-2019, 02:54 PM
cd288 cd288 is offline
Planar Protector


Join Date: Apr 2018
Posts: 4,480
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Quote:
Originally Posted by sentinel [You must be logged in to view images. Log in or Register.]
What it comes down to is Green/Teal are classic-ish servers with a dash of admin preferences (things like linkable items, FS dagger nerf, whirl til you hurl nerf, etc).

For whatever reason, charm is used in a non-classic fashion. The reasons have been discussed at length, but are essentially supported by 1) memories and 2) guessing.

It is unlikely that the admins change charm, but it would make sense if they did. Current charm mechanics are just a guess and they may want to scale things back to more of classic take of Everquest. How could/should they do that? That's up to them.
Again, it's not "unclassic" just because over time people figured out how much benefit you can get by Charm killing. It's somewhat ridiculous to say that everything needs to emulate exactly how players played at launch in EQ when nobody knew what they were doing. If that's what you want, then we need to do other things, such as delete the Wiki so no one can reference any of the vast troves of information we now have available. You need to put caps on how many of each class there can be on the server and force people to play classes like Warriors, Wizards, and Rogues that are unpopular today but more people played back then because they didn't realize the downsides to those classes. You need to force every group (or the majority of groups) to have a Tank class in the group (just as an arbitrary requirement) because people back then didn't fully realize how effectively pets could tank or that Shamans in full banded could be effective tanks; and they didn't really know about the EXP penalties either, so you need to force groups to take hybrids because they wouldn't have refused them back in the day like they do now because of the EXP penalty. When Kunark comes out, you need to limit the number of Iksars able to be rolled because it's "not classic atmosphere" that everyone has realized on day 1 of Kunark how OP the AC and regen of Iksars are. Do stuff like that and then maybe you'll have an argument. Otherwise, stop singling out one specific class because "muhhh my pixels!!1!!11!"

Also, people were definitely Charm soloing relatively extensively by the Kunark era, so it's not "unclassic" that this is happening in general on a classic era server when we know about the strategy at launch as opposed to several months into the game.

As an aside, as I've mentioned in other comments here, if you nerf Enchanters just because people are soloing on them, those people will then switch to another good soloing class. They'll roll necros, because they want to be effective soloers. Then people like you will be complaining how many Necros there are and that they need to be nerfed. Then those people will switch to a class like Shaman if Necros are nerfed, and so on.

You came to a classic server and are now complaining about people using classic abilities to their advantage while playing a class and want some arbitrary nerf. It's insane lol.