The context given about necro nerfs because "cheesy" but charm isn't because such high skill is laughable. Using proper rotation, information,and not acting like a primate when you get an untimely break isn't some super challenging feat most of the player base can't perform.
It's the same issue as NEC except charm has remained unaddressed. Charm replaces players where it's being used by the charm alone being more valuable than other players. As for specific camps, how about almost any one a half decent ENC chooses? Charm does a great job of eroding socialization and team work by replacing players with charmed pets like a mercenary system. Not classic, sorry but not sorry.
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