Quote:
Originally Posted by stebbins99
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For mobs that have multiple PHs / spawn points, you'll need a player at each spawn point to maintain the "camp"
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Maybe people are misunderstanding how the PHs work.
All of the PHers are lower level mobs around paw ....easy to kill, with a very fast respawn time.
The spawn points are ONLY for quil to spawn in. There is nothing to do there but sit. No active clearing or any actual anything until quil spawns.
Quil also walks a very clear path back and forth from the 3 spawn points (so once she is up, which you can tell with pet tracking, you can find her very easily in a few minutes).
Here's the thing....since the actual PHers are removed from the actual spawn points....the person clearing stuff to make it spawn is in the worse position to actually find her. It isn't like other camps where if you are killing the PHers, chances are you will find the spawn.
Which means everyone in the zone EXCEPT the person doing the clearing has a better shot at the spawn....... and the person clearing the PHers has no "gm approved right" to the spawn resulting in the work....
So those would COULD camp it, aren't. Because they would just be spawning it for the zone to snipe....and what's the point then? Sit around for hours giving the zone cloaks? Like, yea, that's nice....but.....after a while you kind of want to get what you came for and go do something else.....