Quote:
Originally Posted by Hobby
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I have not played a "play" character since end of november. I have always firmly believed if a guild wants a target, then effort needs to go into preparing for it and time needs to go into tracking for it. Its a union of ideas to get the target, and that is what TR has done and that is what The A Team are currently working on doing (with good results).
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oh ffs, hobby. my point, and the point being reiterated over and over again here, isn't about "effort" or "drive", it's about the rules which govern all of that. You have (and in classic you had) effort, and drive, and coordination with or without variance. The issue here is the variance, not how much you want something.
To boot, it can't stay the same as it is now with velious unless the GMs are willing to completely change the way some zones worked -- and i would throw VP in that boat as well.
Nedala, I'd be happier with training and KSing and rotation and dirty tactics. That's how the game actually worked, the fact that you wouldn't like it doesn't mean 2 shits. If you're smart about the rules you can still avoid all of that and do it without variance.
With the number of patches/reboots per month on live you didn't need to track. When did stuff spawn? oh yes, exactly 12.22am, 2 days ago when the server came down, +3 or +7. Now pick which target you think you want the most and which guild will be at which target. It was more about which target should we aim for when it gets back up or when they're going to spawn at the same time, whereas here it's wait 4 days, batphone, get hammer out, proc, port.
One last thing... keep saying I didn't play classic, but before you do, ask some of your guildies who remember me from back on prexus, then stfu.
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