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Old 06-01-2011, 01:16 AM
Zuranthium Zuranthium is offline
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Join Date: May 2011
Location: Plane of Mischief
Posts: 1,906
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Quote:
Originally Posted by Hamahakki [You must be logged in to view images. Log in or Register.]
If you really want things to be a certain way, go make your own server.
Thanks for your reply and vote of confidence.

This statement has been said ad nauseam. I do not have the time nor the coding ability to make my own Classic EQ server. I'm using the knowledge and pragmatic energy I have to try and educate a broader audience about game theory in general, especially how it relates to Classic EQ.

Quote:
Originally Posted by mimixownzall [You must be logged in to view images. Log in or Register.]
This is a classic server that tries to stick to original EQ back in 1999-2001 as best it can. These 'imbalances' you are complaining about will not change. So, you are, in essense, WHINING.
I'm not whining, it's called discussion. Regardless of whether it will change or not, this is a forum for Classic Everquest, and easily the most active one that I know of. Sharing knowledge about how the game was and further sharing ideas about what can improved is relevant to the forum. If the developers of this server have no use for the ideas being present, then perhaps another developer will.

Quote:
Originally Posted by Ostros [You must be logged in to view images. Log in or Register.]
Removing the unique functions and styles of classes in EQ would ruin it entirely.
Yes...and that's not what I'm trying to do, *AT ALL*, so stop trying to purport this completely misguided notion and start actually reading and processing what I've written.

In fact, ideally, the classes should be even MORE unique than they already are. The melee combat system in EQ is quite lackluster and, even aside from that, the Hybrids weren't designed very well to actually have unique roles (or at least that's not how it worked out) and there could be further separation of the casting classes.
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Last edited by Zuranthium; 06-01-2011 at 01:30 AM..