I think the experience would be better without recharging stuff unless it’s a quest recharge. I also think there’s a big difference between ‘keeping things classic’ and ‘keeping things in the spirit of classic’. Sometimes the ‘keeping things classic’ definition is exploited in the current era where people were largely ignorant of current knowledge back in the day. As someone that played classic blue, you see this effect again with green/teal. Back in blue classic there was still some ignorance and mystery- now that feeling is completely destroyed. The cat was half out of the bag in blue classic, now it’s completely out and dead on the floor on green/teal.
Item recharging is a way of life for people, and a staple for raid guilds. In classic not many people used this. Current rechargeable items would become more valuable without recharging which is a good thing, right?
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