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Old 11-20-2019, 08:41 PM
TheRusty TheRusty is offline
Aviak


Join Date: Nov 2010
Posts: 87
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Quote:
Originally Posted by Bazia [You must be logged in to view images. Log in or Register.]
nobody did that you can see your own resist
I promise you that they did.

There was all sorts of stuff that people believed about stats - bolstered in part by very real stat effects that didn't get mentioned in character creation - such as the AC penalty from having below 75 Agility.

Some of those beliefs:
• High Charisma increased faction gains
• Low charisma boosted the effectiveness of Fear and charm undead spells
• Dexterity had an impact on fizzle / missed note chance
• High Intelligence or Wisdom increased chances of hitting max damage nukes on int / wis classes respectively
• Strength affected jump height
• Agility affected run speed
• Intelligence affected experience gain (thus why ogres and trolls leveled so slowly - back before we knew about the racial and class XP penalties!)

Along with other strange urban legends like...
• Light sources increased your aggro radius
• Sitting in water made you regen mana faster
• Food and drink could spoil, and the cheaper the item the faster the spoilage
• Blunt / piercing / slashing damage followed the same damage resistances as in D&D
• There were "secret zones" that only appeared on certain days or after certain quests (but no one knew where, exactly...)

People hadn't sifted through everything in the game yet. There was a lot of stuff that people didn't know (like... how much mana or XP you had) and there was a ton of rumor, make-believe, assumption, and hearsay.