Personally, I think the P1999 staff, should aim to recreate the "spirit" of the classic trilogy, rather than emulate its wonky implementation and design flaws.
That includes learning from the past mistakes Verant did.
One could even argue that "legacy items" that were made permanently unattainable (like manastones), shouldn't have been on green at all.
Keeping unbalanced mechanics and wonky exploits in the game on purpose, just for "Classic Sake", goes against the original spirit of the game imo.
It's not really up to me though. :P
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