Quote:
Originally Posted by DMN
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Druids easily better than shaman 1-34. in vanilla, frankly. The damage efficiency of the damage shield is huge and the both heal the same. And being able to snare and root is much better than only root, which again will save a lot of mana if the mobs being pulled one by one and are not immune to "flee". Oh and we did we forget harmony? Mistmoore, unreast, CT all outdoor zones.
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Agreed! Not to mention that druids can interrupt casting mobs with whirling wind which can be huge for preventing mobs from healing themselves. And having cure poison, cure disease on hand as well as the ability to track, summon food, summon water.
The versatility of the Druid class is awesome.