View Single Post
  #34  
Old 11-19-2019, 09:39 PM
kaluppo kaluppo is offline
Sarnak


Join Date: Feb 2018
Posts: 299
Default

Quote:
Originally Posted by DMN [You must be logged in to view images. Log in or Register.]
Druids easily better than shaman 1-34. in vanilla, frankly. The damage efficiency of the damage shield is huge and the both heal the same. And being able to snare and root is much better than only root, which again will save a lot of mana if the mobs being pulled one by one and are not immune to "flee". Oh and we did we forget harmony? Mistmoore, unreast, CT all outdoor zones.
Agreed! Not to mention that druids can interrupt casting mobs with whirling wind which can be huge for preventing mobs from healing themselves. And having cure poison, cure disease on hand as well as the ability to track, summon food, summon water.

The versatility of the Druid class is awesome.
__________________
Kaluppo Wood Elf Druid lvl 60 (blue) lvl 45 (green)
Norezferu High Elf Cleric lvl 60 (blue) lvl 40 (green)
Hulkthor Dwarf Paladin lvl 20 (blue)
Gavallin Wood Elf Ranger lvl 23 (blue)
Jardahni Human Monk lvl 2 (green)