Quote:
Originally Posted by Nirgon
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Should be in for a very, very limited amount of time and only way later in the timeline
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I believe this wasn't removed until after Velious so it is technically "classic" but it seems like it was considered an exploit that was later removed.
Oct 9, 2003 patch:
** Interface **
- Merchants now separate items with different charges in their list. For example, 9 dose and 10 dose potions will show up as separate items on the merchant's list. Items with the same amount of charges will be stacked. NOTE: This will remove the ability to "recharge" items by selling them to a vendor and buying them back.
Should we keep game breaking exploits in like these even though they are classic especially when it alters the classic experience? And why aren't we consistent across all servers?