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Old 11-18-2019, 11:38 PM
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Sarnak

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Join Date: Feb 2013
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Well classic was notoriously painful, but did people regularly recharge things like puppet strings back then? It there a good reason to keep item recharging in place when it could detract from the classic experience?

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Originally Posted by Palemoon [You must be logged in to view images. Log in or Register.]
They removed item recharging on red. Made for a more classic feel. Should do it on green/teal too. As you said, recharging items for a few plat is cheesy.
How exactly did it help make the game feel more classic?


Is there ever a good reason to keep an exploit in place simply because it was patched out post velious? I used to nuke mobs in mistmoore from the roof of the castle where there was no pathing. That exploit isn't here but technically should be.