Quote:
Originally Posted by Bazia
[You must be logged in to view images. Log in or Register.]
he made it sound like charming a mob is some complicated elaborate thing that took 20 years to be "perfected", he's the one being obtuse
|
I mean, I guess maybe we're envisioning different things. Yeah, charming something is just casting a tash and a charm. But managing a charm well over an extended session takes some more "complexity" in the form of managing charm breaks without neglecting other duties in groups or dying when solo, carrying and not losing pet gear, coordinating with mages or shams for debuffs maybe druids for snare sometimes, healers and stunners knowing when and how to help on a split second's notice, etc. Charming at the high end where it means more than just getting through some levels faster exp requires a lot more to avoid horrible deaths on a regular basis in locations that can be hard to CR and may be taken by another player or group before you can recover.
It isn't some impossible task, but there is a lot that goes into doing it properly that most people don't have the interest in nor the patience for these days, let alone 20 years ago when we thought ingame weddings and roleplaying with different languages were cool things to spend our time on. It's stuff that wasn't known initially, only was slowly figured out over time by a variety of different people who weren't all in contact with each other to share their tricks, was being done on generally crappy connections on the short, classic timeline where players had more to worry about than figuring out how to solo X camp with charm or how to minmax their average charm duration using parsing tools and tests. Etc.
Enchanter charming on P99 has basically been all of this, even though we basically were starting out miles ahead of the 1999 enchanters in terms of EQ and general MMO knowledge and experience.