It has occurred to me that it might have been designed to be streaky...I suppose it's possible. Without streaks you'd get a nice smooth, predictable distribution, and you wouldn't have surprise streaks of 6 fails/fizzles/misses/collapses in a row very often. If the distribution is spiky then you never know when you are going to get slapped down hard by a bunch of sudden failures...it makes the game a bit harder and in a sense 'more random' than a nice smooth bell curve.
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The Ancient Ranger
Awake again.
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