Thread: Game Mechanics: Melee Damage (Long)
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Old 05-31-2011, 07:04 AM
Treats Treats is offline
Fire Giant


Join Date: Feb 2010
Posts: 981
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Sorry, had the right numbers in for Minimum damage before, dunno why I wrote Weapon damage for it instead of Damage Bonus. Heres a recent parse for a Two hander.

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Level 51 Paladin
203 Offense
127 Strength
14 Damage bonus

Paladin with Fiery Avenger (33/44).

Minimum hit -- Damage Bonus + 1 (14 + 1 = 15)

Maximum hit -- (Offense + Strenth) / 100 * Weapon Damage + Damage Bonus
(203 + 127) / 100 * 33 + 14 = 122.9

Magic Number -- Weapon Damage * 2 + Damage Bonus (33 * 2) + 14 = 80

Looks fantastic too.

Bash graph:

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Level 51 Paladin
203 Offense
127 Strength

Minimum hit -- 1

Maximum hit -- (Offense + Strenth) / 100 * Weapon Damage
(203 + 127) / 100 * 6 = 19.8

Magic Number -- Weapon Damage * 2
6 * 2 = 12

Just one point off it looks like same as the others. From the numbers here I'm getting 6 as a base damage on these calculations for Bash and 4 as a base for Slam. I may not be understanding what you're explaining with bash/slam. This looks great though as is.
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