Read the rules say Highkeep is a dungeon so...
Dungeon Type Zones are characterized as a zone which has very few open areas. These types of zones may include Sebilis, City of Mist, Unrest or High Keep (See section 2 above). For the most part you can claim what's Line of Sight (LOS)/Aggro Range. A couple exemptions to the LOS/Aggro range guideline may be Sebilis Spore King and Karnor Captain where camping within LOS/Aggro is just not practical.
That being said, you can absolutely "camp" mobs, and you cannot steal another players 'camp'. In general, if the placeholder or placeholders for a spawn are being killed, that 'camp' can be considered held by the player doing the killing so long as they are keeping the placeholders (or the room if there are no placeholders) cleared, within the same zone, do not die or log off. You do not necessarily need to be at the spawn point to call it 'claimed' while it is uncontested, however, if someone else wishes to contest the 'camp' you do need to return to the 'camp' and maintain a presence at or very near the spawn(s) in order to hold it. You cannot hold multiple 'camps' if another group wishes to contest one that you are holding. The player holding multiple 'camps' retains the right to choose which 'camp' to give up.
Take what you may from these rules. I am of the belief that if you get back to the spawns on a single floor before they repop then you can. If not you can only hold what you can kill before it repops ect.
This has been debated over and over but it never say you have to them in view.
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