View Single Post
  #40  
Old 11-08-2019, 10:39 AM
Benanov Benanov is offline
Sarnak


Join Date: Jun 2019
Posts: 353
Default

Quote:
Originally Posted by Noselacri [You must be logged in to view images. Log in or Register.]
People like to say "herp derp just keep every mob rooted 100% of the time" as if root doesn't break every five seconds and cost serious mana at lower levels.
Pretty much. It's almost like they don't have root on their spell bar. [You must be logged in to view images. Log in or Register.]

Root is to me a crowd-control measure rather than a aggro management spell. It's better than mez if you have people who are target-happy or dot-happy.

The funny thing is...some of this stuff isn't classic, but we might be limited by technical limitations here.

I do remember that there was a series of changes to nerf root where DD's broke root more and melee gained a chance to break root. People really feared ghouls back in the day. Ghoulroot was nasty. Root was also really nasty in PvP. Really nasty. If you were a melee and you got rooted...you started bagging your armor.

Divine Aura, now that's aggro management for a cleric. Before guilds figured out how to abuse it against AoW in Velious, mobs would happily beat on a DA'd cleric if they were on top of the hate list. Who needs a CH chain when all of your clerics can just tank for 36 seconds each? And the mob's rooted, so when the timer gets close you just back up. DA dropping you down the hate list is not classic, until Velious.

(SHD's also shouldn't have lifetaps this early in the game, either. Those were given to them as a result of balance changes.)
__________________
Benanov - ERU CLR
Jakorsis - IKS SHD (retired)