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Old 11-07-2019, 12:57 PM
cd288 cd288 is offline
Planar Protector


Join Date: Apr 2018
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Quote:
Originally Posted by Palemoon [You must be logged in to view images. Log in or Register.]
Here is your problem. The mobs MR across the board is far too low.
Is there evidence of this? Again, I'd love to see it if there is because that would be really interesting. The thing with mob stats and abilities is that for something like that the staff (I'm assuming) really needs specifics in order to make changes, because it's such a major part of the game that to change it without specific data as to what it was in 1999 isn't really something you could do.

Are you sure it's that the mob's MR is too low and not that people are just way smarter about using Tash these days? The whole Charm killing strategy has been so fleshed out step-by-step that it's possible people think Charm broke/was more dangerous back in the day when really the danger/break frequency was simply due to people not knowing how to maximize every little piece of the strategy to the utmost.


Quote:
Originally Posted by Tecmos Deception [You must be logged in to view images. Log in or Register.]
I used charm back in the day and it worked better than "an extended bard charm." And that was with an idiot-teenager's y2k knowledge of how to play an enchanter. I didn't keep multiple stuns loaded. I didn't know what level mobs were besides "blue it's lower than I am." If I grouped with a sham, I didn't ask for malo on pets too. I did gear for max charisma back in the day, fwiw, but I didn't stack hp and ac when I could to help survive charm breaks.

But yeah. As with Bazia, your reasoning doesn't necessarily follow. No, they wouldn't have designed chanter to do all this stuff on purpose. But they OBVIOUSLY didn't know wtf they were doing with design and only realized stuff needed changes when it became apparent through gameplay. If it took years for a significant number of people to really start making the most of charm, go figure it took years before they changed it. I still clearly remember charm being OP as fuck during exp in the planes. Plane of valor I think? Charming those rock dudes and using them as DPS while sitting on a horsey a ways away since they didn't summon? They did more dps than the rest of my groups and weren't difficult to manage compared to pets on p99. But most people were lazy or bad... they were rocking dire charmed pets that hit like wet noodles but didn't need any effort at all to maintain.


edit - lol. really. the idea of trying to say "would the devs really have done x? that's a horrible idea. of course they wouldn't have" is just so fucking ludicrous. They are the poster children for stupid balance choices. You can't use 2019 MMO player knowledge of MMO balance and attribute it to the devs of classic EQ ever. Lol.
I agree with this. The fact of the matter is that the Charm killing strategy we see today has been min/maxed as much as it possibly can. People simply didn't realize it could be such an amazing strategy back in the day.