Quote:
Originally Posted by Wwen42
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As other have explained I think, ZEM alone isn't the draw. Some dungeons are just not worth the effort. So it's a combination of ZEM design and risk/reward of the zone. IMO, I don't come for "classic" I have nostalgia for the good stuff. If someone made slight changes to the bad stuff, that'd make it even better. Runnyeye being a place to actually go at-level would be cool even if we only went there in 1999 when everything was green.
I enjoy my time on p1999 and I'm thankful it's around. I just had to make peace with the grognard "classic" business of even keeping broken things. /shrug I'm way too lazy to make my own server and also lack the knowledge.
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Eh, idk. I think if you throw a 200% ZEM on something people will definitely populate it. The exception is probably dungeons requiring multiple keys to get through, due to the danger of losing your corpse there, but I think anywhere else people would hang out there if it was in like the top 5 ZEMs.