Thread: Game Mechanics: Innerflame
View Single Post
  #12  
Old 05-29-2011, 05:18 PM
kanras kanras is offline
Developer


Join Date: Dec 2010
Posts: 1,225
Default

I wasn't really sure about how the damage bonus fit into the equation with the minimum damage modifier. Currently, it's working like this:

1) Calculate mitigated weapon damage
2) Add damage bonus
3) Check to see if result is less than minimum, set to minimum if so.

Judging by the following post, I think the damage bonus is actually supposed to be applied after the minimum check: http://www.monkly-business.net/forum...&postcount=146

Quote:
his AC is INCREDIBLY high, so i normally opt to switch to epic fist x2 when fighting him, after the first 30 seconds or so, to not excessively aggro at beginning of assist phase on the MT... /disc innerflame does minimum damage practically every hit... lots of 47/36 hits... in fact, usually every hit on innerflame. lots of 12's/1's on normal melee.
Epic fists are 9 damage weapons, and damage bonus at 60 for H2H is 11, so I'll try to work in that change.