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Old 11-06-2019, 11:08 AM
Khorza Khorza is offline
Kobold


Join Date: Oct 2019
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Quote:
Originally Posted by Tecmos Deception [You must be logged in to view images. Log in or Register.]
Shaman doesn't have to be overpowered to be better than "sub-par."
I didn't think I had to define this, but sub-par means below average. That means at least 7 other classes are more useful or perform their roles better than Shaman. I think I could come up with about 9 classes that I'd generally rather have in my group over a Shaman. Therefore they are absolutely sub-par.

I've said this repeatedly throughout the thread, but the mistake that everyone is making is that they remember how amazing Shamans are at 51+, and they think that power must have been a continuation from the state of the class in vanilla. Unfortunately that is not the case, and I've already explained why but I guess I'll do it again because people are stubborn and they choose to believe what they want to believe over actual factual information.

Quote:
Originally Posted by Tecmos Deception [You must be logged in to view images. Log in or Register.]
If you're playing one like a gimpy cleric, no wonder you think they're not great.
Well, I've played a Shaman since 2000, I was one of the top Shamans on Blue when I played, and I frequently played with you and never heard that I sucked. So I'm doubting that the truth is that I'm just bad at the game like you seem to be suggesting.

I don't know what "playing a Shaman like a gimpy cleric" means. That's how the class was designed. There's no player skill that can overcome Greater Healing being your best heal spell, and the 15% healing penalty compared to Clerics. This isn't a "just play better" thing. Don't get mad at me, I didn't design this game. But all of those things are objectively the truth. Shamans get an underpowered heal spell. Non-clerics receive a healing penalty. That is just reality that we live in.

Quote:
Originally Posted by Tecmos Deception [You must be logged in to view images. Log in or Register.]
Their slow may be second best in classic, but it's still miles ahead of the other option.
Okay sure but this is irrelevant to the discussion. My point was that if you want a slower in your group in vanilla EQ, then you generally want to invite an Enchanter, not a Shaman. This is significant because vanilla EQ is the only time when that's true. That's why I mentioned it.

Shamans also aren't very good at mezzing, stunning, interrupting, charming, lulling, or any of the other utility that an Enchanter would provide. Inviting a Shaman for slow is like inviting a Ranger to tank. Sure they can do it, but only because the better option wasn't available. How is that a point in their favor?

Also worth mentioning that slow in general just isn't as good in vanilla as it in in future expansions. Most things in raids are magic-immune, and everything else in vanilla dies so quickly that the slow isn't as significant. It's also a very mana intensive spell with its cost and chance to be resisted, so it's difficult to utilize without later improvements like unresistable Tash, Malo, Clarity 2, Cannibalize 3, Torpor, etc. The meta in Kunark+ of slowing every mob that you fight just isn't as much of a thing in vanilla EQ.

Quote:
Originally Posted by Tecmos Deception [You must be logged in to view images. Log in or Register.]
Stat buffs are incredible in a world of classic itemization.
Stat buffs aren't incredible because stats in EQ aren't incredible. Your best stat buff is +40 Stamina. That's 180 HP on a level 50 Warrior if they're not capped. Resolution gives 250 HP and 16 AC. How does that prove that Shamans aren't second-rate Clerics? Sure, they stack, but you're still contributing less.

And a level 50 Warrior is the best scenario. Stamina gives a level 50 caster 80 HP. Wow, incredible. That's one extra Manastone click.

Strength is in a bit of a similar situation. Sure it's going to improve melee dps a bit, but it's not massively significant like it might be in other MMOs that are more stat-based. Dexterity and Agility are niche tank buffs. These aren't game-breaking advantages like you seem to be suggesting.

And other classes get buffs too. Druids get some great buffs like thorns. They get what is essentially Resolution (one of the best buffs in the game) with additional HP regen tacked on. Why don't we discuss how amazing Druid buffs are in groups and raids? Oh yeah, because they don't become amazing in Kunark like Shamans do, so they're relegated to "bad class" territory even though they suffer the same exact problems that Shamans do in vanilla.

And you know what buffs are actually good in EverQuest? Stuff like haste, which Enchanters do much better, mana regeneration, which only Enchanters and Bards do at all, etc.

Quote:
Originally Posted by Tecmos Deception [You must be logged in to view images. Log in or Register.]
Root CC
You're listing Root as a reason that Shamans aren't mediocre Clerics? Maybe you would be surprised to know that Clerics also receive Root. I'm pretty sure you know this already so I don't why you tried to bring it up like it was relevant.

Quote:
Originally Posted by Tecmos Deception [You must be logged in to view images. Log in or Register.]
malo
Shamans don't get Malo in vanilla. Again, memory clouded by great Kunark spells. Shamans get Malosi at 44 that reduces resists by 60 for 175 mana. Magicians get Malaisement at 44 that reduces resists by 40 for 100 mana. Neither are unresistable like Malo is, so they're much weaker and more niche spells.

So cool, Shamans can do something slightly better than another class. It's mostly only relevant when grouping with a charming Enchanter. In fact Enchanter + Shaman is a decent duo... if the Enchanter can't find a Cleric to duo with.

Quote:
Originally Posted by Tecmos Deception [You must be logged in to view images. Log in or Register.]
pet dps
Okay now you're really grasping. Shamans are the second worst pet class in the game. A lot of times you can't even use them because of aoes/pathing. Very cool.

Quote:
Originally Posted by Tecmos Deception [You must be logged in to view images. Log in or Register.]
Hybrids and wizards are subpar. Not shamans.
Now I'm very confused by the way that you evaluate classes. You think that Shaman, which excels at nothing, is better than Paladins or Shadow Knights which are the best group tanks in the game? An extremely underplayed and valuable group role?

I didn't include Ranger in the "9 classes better than Shaman" list I formulated in my head, but how are they significantly worse than Shamans? They perform consistent DPS, they're even better at cc (root+snare), they can tank in a pinch. With Mistwalker they're absolutely ridiculous, and Shamans don't get any sort of potential like that in Vanilla. And Bards have a way deeper utility kit too.

Wizard is generally one of the most recruited classes for raid guilds in vanilla EQ. You're literally required to have a few of them to enter Plane of Hate or Sky, and the mobility that ports in general afford you is a huge advantage that always gets glossed over whenever Wizards are discussed.

Again, they have better CC than Shamans (root, stun, snare) and they're a competent DPS class that does unfortunately get screwed a bit by bad game design and the resists of high tier raid mobs. But like Shamans they improve by quite a bit in future expansions.

I don't know, I don't see hybrids or Wizards as being significantly worse than Shamans but maybe you can expand on why you think that a bit more.



Quote:
Originally Posted by Gatorsmash [You must be logged in to view images. Log in or Register.]
Strongest buffs
I already explained why this is false. The best buffs in the game are haste and mana regeneration. Shamans get a lame haste spell (Shamans don't get Enchanter's vanilla haste SLTW until Planes of Power), but it's still their best buff just because of how good haste is. They don't get any form of mana regeneration buff.

So no, Shamans do not get the best buffs. Nothing that Shamans get are as good as SLTW or Clarity. And it just so happens that the same class gets both of those. I guess that would make that class the best at buffing.

The next best buffs are magic resistance and the raw HP/AC buffs. The best magic resistance buff is yet again exclusive to Enchanters, and Clerics get the best HP/AC buffs. Talisman is pretty good, though.

I guess that makes Shamans the third best buff class in vanilla EQ.

I've been ignoring Bards because they don't get static buff spells. But if you include them, Shamans drop to 4th for obvious reasons.

So the class that's known for buffing is the 3rd or 4th best buffing class in the game. Doesn't that just scream "above average" to you?

Quote:
Originally Posted by Gatorsmash [You must be logged in to view images. Log in or Register.]
Strongest debuffs
The best debuff is slow, and Enchanters do that slightly better. So this seems false as well. They can debuff resists slightly better than Magicians, as I mentioned above. They get the same melee debuff that Enchanters do (Incapacitate).

So, Shamans are competent at debuffing. They don't excel at debuffing since Enchanters have an edge until Kunark.

Again, maybe you're confusing Kunark Shamans with Vanilla Shamans.

Quote:
Originally Posted by Gatorsmash [You must be logged in to view images. Log in or Register.]
Haste, slow, heals (+regen) and can tank, play with a group or one of the strongest solo classes even in classic from lvl 1 to 50.

Yaaaa real dogshit class that shaman
You're doing this thing that people on the internet do when they realize that they're arguing a position that's factually insufficient. You're trying to change my position by suggesting that I called Shamans "dogshit." I in fact never once said that Shamans were dogshit, I said they were sub-par or below average. There's a pretty big difference there.

So let's use your own list to once again summarize why that is. You mention haste, but their haste is half as effective as an Enchanter's, and it only lasts a few minutes. Shamans had to wait over 3 and a half years just to receive the same haste spell that Enchanters get in vanilla.

You mention slow, but Enchanters do that better. You mention heals, but Clerics do that way better. You mention regen, but Druids get the same regen spell. They can "tank," but worse than Warriors, Shadow Knights, Paladins, Monks, Rangers, and possibly more.

So please explain, how is this class above average?
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Last edited by Khorza; 11-06-2019 at 11:26 AM..