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Old 05-29-2011, 04:04 PM
Zuranthium Zuranthium is offline
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Join Date: May 2011
Location: Plane of Mischief
Posts: 1,906
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The only problem seems to be that the formula for the reduction may have been implemented wrong. It seems to always round down in all cases.

For example, I tested out a DoT that does 12 damage a tick and it went down to 7 damage a tick against a moving mob. 66% of 12 damage is 7.92, so that should round up to 8, but instead it completely rounds down.

Or perhaps that was intended? I don't care either way, it's a deserved fix. DoT kiting = NO.
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