Quote:
Originally Posted by Floppycat
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Pretty sure when you camp or go LD all your spells wear off on any mobs.
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This is actually not the case. I know for a fact that a snared or rooted mob stays snared or rooted even if the player who cast the spell camps. I know this because the population on blue is so bad right now that I have used my 60 druid to help level my 20 paladin who cant find a group to save his life.
Druid gets mob to 1% health and camps. Paladin logs in right where druid rooted and ensnared mob and gets aggro/finishes mob off. They will regen fast when druid exits game but will only make it to 20% so paladin only has to kill a mob with 20% health to get full XP. But mob is still ensnared and unable to run away.