Here is another good link.
http://www.thesteelwarrior.org/forum...hp/t-3941.html
Quote:
The monk nerf is probably the silliest thing that VI did in hindsight.
They nerfed monks for 2 things that added up to one reason.
a) poor itemization. Prepop monks could get too close in AC
to thier plate counterparts
b) low mob attacks. Prepop mobs had a low attack.
a+b = prepop Monks came very close to warrior/plate mitigation yet had an avoidance edge.
Problem you'll notice is the timinig of the nerf, and words "prepop"
It was what only a couple weeks till POP came out? POP
fixed A+B itself. Monks no longer come close to plates in AC.
And AC does matter vs high attack mobs.
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