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Old 11-05-2019, 11:08 AM
Tecmos Deception Tecmos Deception is offline
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Join Date: Jun 2012
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Quote:
Originally Posted by NegaStoat [You must be logged in to view images. Log in or Register.]
Let me help put this into perspective for you. Taking a stance of just solo power only, my Iksar Shaman which possesses identical regeneration as a troll could solo every bit as fast as a Dark Elf necromancer once she reached level 34. The closer I got to 50, the stronger the character became and the regen was a key factor with the leveling speed. The character used wisdom caster items only - no melee from 34 on. So what I'm basically asserting is - don't look at the racial experience penalty for having regeneration as a drawback. It absolutely is not critical by any means.
I think I agree with the bold part but I think your description of the rest of the stuff is a bit inflated. I like regen (I mean, I went troll after all), but I still think that pre-kunark it is just too minor to make much of a difference.

In a fight that lasts 1-2 minutes, how often do you really think ~20-50 extra hit points of regen is going to be a difference maker? That's not even enough hp to canni into 1 root cast. It's 1 melee round from a level 20 mob. Is 1-3 extra hp per tick of regen over the course of 200-300+ hours of leveling the equivalent of 5% or 10% more exp required (besides FSI and barb gear/faction perks having some sort of effect)? I think it's a wash at best, but that the regen scaling at 51+ becomes very significant and is the only perk that has meaning in most group and raid settings.
Last edited by Tecmos Deception; 11-05-2019 at 11:14 AM..