Quote:
Originally Posted by Lordess
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This has always been what I liked about the way classes are balanced in EQ. With the exception of maybe mages, all the other good solo classes aren’t needed as much in raids. End game content is always the great equalizer, so when making a character I always ask myself, do I want an easy early game and a boring end game, or vice versa. Usually I decide on the latter, which is why I tend to go cleric a lot.
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Clerics are actually one of the better well rounded classes for being useful in all aspects of the game. Obvious for raid and group but can also solo pretty well. If you stick to undead they can solo as well as a wizard that isn't quad kiting. A cleric can do unrest and lguk with lull, DD as efficient as wiz nukes, buffs, heals and some melee potential.