In my opinion the only thing not #classic about this past week is the fact that I haven't spent hours collectively trying to find the bank in freeport, merchants that sell backpacks, food/water, inspecting every spell in (what I thought was) the cleric guild looking for ones I could, or would eventually be able to, use, zoning into unknown areas and being immediately killed by <insert favorite kos npc>, and then searching for my corpse because I thought it was "just over there".
Now, I generally know my way around, know how to avoid the paths that dangerous mobs take, know to use /loc if I think I'm going to die, have a better "map" in my head so I'm somewhat aware of where I am, and have an idea of what zones and camps to go to for good risk vs reward.
Multiply this by ~1500 - 3000 people and that's why it feels "overcrowded". Personally, I like it. It's forcing me to try and find mobs/camps I don't know about, and traveling through areas I'd have never thought of entering until I was higher level. I'm actually a bit lost and afraid of dying again. That's #classic for me.
An additional server will balance the numbers, but you're still going to see lots of people on the known "xp highway". Try taking the country roads once in a while, and let me know if you see my corpse...
-Mcoy
|