Imo look for camps with spellcasters. Wizards may not have good sustained damage, but stuns and big nukes go a long ways, especially at low levels, to taking care of otherwise very difficult NPCs.
A wizard dervish cutthroat in oasis can do a shitload of damage to a group with just a couple nukes. But a PC wizard can kill it before it can run halfway to the camp! An orc cleric in oasis can heal itself for more hp than it initially has max. A wizard hitting it with a nuke when it's at 50% drops it into "I better run away slowly from this group" mode without it using mana on heals. Etc.
Of course... good luck convincing some groups that makes you a worthwhile addition.
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