My idea (and I'll try not to turn into wall of text) and ideal pvp server would be:
base idea:
Rallos Rule set (one item loot (non weapon, range or ammo)+coin, no xp loss from pvp)
FFA pvp +/- 3 lvl
pvp enable at level 12
all items droppable except epics
no csr in raid zones
fix / disable ability to plug
adjust resists based on xpac (nerf resists a bit in velious)
advanced idea:
points system for kills. all points can buy you is a title (better titles as you get more pts, could even get rp appropriate custom titles for all timers)
have a default/starter guild that protects levellers by assigning bounty points to pkers who kill members of the starter guild (pkers worth more points - this is like an anti-pk idea) - auto boot from starter guild after lvl 40
decaying (to 0 points) subsequent kill points based on time (ie. one time full points, two times within an hr half pts, three times zero pts, etc)
i think it would be cool. prove me wrong. sorry for the rant
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