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Old 10-29-2019, 06:39 AM
skorge skorge is offline
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Join Date: Sep 2010
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Quote:
Originally Posted by derpcake2 [You must be logged in to view images. Log in or Register.]
This is nonsense and you don't have any proof for it.

They didn't add mage pets to vendors to remove a "brake", they did it because it was broken and borderline unplayable.
First of all I am glad the staff at P99 chose to implement how a mage works at classic. I am the main one that called for mage changes as I played a mage at launch, one of the very few. Big up to Dolalin for researching everything and providing proof.

Secondly to respond to your quote, there is actual proof of this from an interview with Brad in 1999. Brad himself referred to these changes an actual "enhancement" to the mage class and not a bug.

Finally, in actual vanilla classic, research skill was busted. In other words, it was IMPOSSIBLE to obtain a pet post 20 for 2.5 months in EQ. You are lucky they chose to have research actually working at these levels.

The amount of enemies I made on these forums when I first posted this stuff about mages was insane, lol...but in the end it's all about making the server more classic. Being a mage at launch was a totally different experience than it is on blue. You should be embracing it and looking at it s a positive thing. This all goes away in 2.5-3 month range. You can say you were part of a small group who had to research their pets as a mage. This is a good thing...you are experiencing being a mage in real 1999 (minus pets having casting spells which Green 2.0 will probably fix).
Last edited by skorge; 10-29-2019 at 06:48 AM..