Quote:
Originally Posted by MrZev
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I was making an analogy with the left aligned. I modified by post, but it didnt save and my changes got lost. The real issue with the UI was designed when everything was 800 X 600 resolution. When you look at screenshots with that resolution, it makes sense. You dont have much screen real estate, so making some windows transparent was VERY helpful. My resolution being 2560 X 1440 makes everything look scattered and inconsistent. Its made even worse by not being able to change Gamma in windowed mode. Once again, windowed mode wasnt even an option back in 2000. I would play in windowed mode, but every time i tab out, it switches it back to windowed mode.
Its VERY hard to see some things like the close buttons.
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I when i hovered over that button i finally saw it.
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Also no need to view negative criticism as a polar viewpoint to everything. Because it takes away from it doesn't mean its terrible and i wasted my time. You say its accurate, sure, but only if it was forced fullscreen 800X600. No need to be rude about my viewpoint though. If there is enough negative feedback on this change, they might change it. If it bothers a lot of the community and no one says anything, how would they know? Regardless of me being the majority or minority in this, being vocal about my opinion helps. Having done UIs for 10 years, i am VERY accustomed to this kind of thing and it bothers me more when no one says anything.
The problem they wanted to solve was prevent people from viewing UI elements that were not exposed back then like Mana. Their only option was to remove custom UIs. This is where I disagree with the choice. I feel they sacrifice too much by going with this option. Make the Green UI the default option, and if someone loads another UI , that contains it, oh well. Knowing the exact number isn't really that useful. Back in 2000 i wrote an app in my TI 80 that would calculate my mana for me.
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EvetQuest uses fixed size UIs.
Just because you are using a massive resolution doesn’t mean that we can possibly have a single UI that supports every resolution. There is many people playing on this server using a 15” laptop with a 1366 x 768 resolution. Are you suggesting we change the only resolution size we support to fit your 2560 x 1440 resolution, making the game completely unplayable for an entire group of people?
Like come on. You say you have worked in UI development for 10 years but I have serious doubts since you have zero consideration for any of the user base. At the end of the day you have the ability to lower your game resolution, use windowed mode etc.
If your complaint is about forced UI, wrong place man. We have ZERO control over that. Project Management decided to enforce this Velious UI (in this resolution I might add) and has been bundling it in the patch notes for months. Our team simply modified the UI to be more era accurate as the base one had a lot of era-issues.
I don’t understand how people just have zero clue about how the stone UI used to work and how they have no concept that people play at other resolutions than the one they use.