In classic melees had 0 channeling skill and were guaranteed to be interrupted by even a single point of damage. I vividly remember a humiliating occasion when a chanter/druid team had my Monk tashed, rooted and DoTed and kept jumping in range to melee me to interrupt my pumice casts. Zero channeling was an Achilles heel to melees that were otherwise very overpowered by endgame Velious.
Also agree that mouse scroll wheel makes playing a melee much easier. In classic you were first person all the time. Made jousting a lot harder. But at the same time it made it easier if you were really good at it because you could literally run circles around the less skilled. I used to be able to fight multiple other melees at at a time and take very little damage because their FPS skills were just not good enough to make them dangerous jousters. You knew who the dangerous melees were because they quickly got a reputation for being really good jousters.
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