Everyone knows everything about these legacy spawn camps, when they'll stop dropping, etc. You could make these items drop randomly throughout the game with every NPC .001% chance to drop it, with that chance going down each time that same npc is killed. Or (my pipe dream here) you could make the server achievement/content unlock, when specific NPCs are killed then it opens up the next patch/expansion/whatever. When the sleepers woken the server ends (make certain zones battleground zones flagged for pvp so people can stop others) and restarts! That's my pipedream, then people won't know how long a server will be around why bother hoarding manastones, solves the lack of content problem too and adds pvp in for those who want it at the high levels.
I'm pretty happy with the solutions and timeline put forward TBH though.
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