Troll regen is absolutely a solid choice, but folks keep missing the other perks of the race as well.
- Snare necklace if Innoruuk is chosen, or a pair of fear necklaces if Cazic is taken. The Snare necklace is sort of crappy but is an absolute godsend in cramped quarters dungeon delving. Lower Guk comes to mind immediately. The Cazic fear necklaces are very useful for specific solo camps or group options - Trak's teeth undead hunting vs casters comes to mind.
- If Innoruuk is chosen, you have access to a repeatable and EASY to obtain one-shot Halfling illusion. In several quests the religion will still be an issue for faction, but in many other quest hand-ins the illusion will be enough to get the ball rolling.
- Can use the Jaundiced Bone Bracer later on.
In a pre Kunark setting for a character starting off, Shaman are pretty awful for solo play until level 24 at which point they become barely tolerable. Considering how packed the server will be however, There really isn't a reason to NOT be grouping for the early painful levels. Once you reach 34 though, you level like a rocket from 34 to 50 solo with just caster gear. There's zero reason to rely on melee then at all - you'll be moving ahead in experience as fast as a Dark Elf necromancer. Been there, done that.
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