Quote:
Originally Posted by soronil
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Super useful contribution, man.
Not OP but look at the comparison between the two images in this post:
https://www.project1999.com/forums/s...&postcount=203
And tell me that the green UI is at a perfect scale at all resolutions and couldn't possibly be hard to read on certain set ups to some people.
If you say so, then you're not qualified to contribute to this discussion anyway, so bye indeed.
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I am at work currently. But when I get home I will dig up some velious screenshots. The UI components were different sizes based on the resolution of the monitor. EXACTLY like how it is behaving here.
At the end of the day, there is a very wide array of resolutions people will be using on P1999.
Cheap Laptop with integrated graphics? Probably 720p.
Desktop with standard monitor? Probably 1080p.
Some will have 4K, some will have ultra wides. At the end of the day the only logical thing to do is support the lowest resolution that is likely to be used. Because sizing a UI for 4K and expecting people on 720p to deal with it is ridiculous. People with larger monitors have the ability to play windowed mode, or play at a lower resolution. People with smaller resolutions don’t have any option to scale up.
Once again. This UI was pre-packaged and planned to be used anyway. All we did was replace some components with the proper Velious UI components and clean up some bugs.