Quote:
Originally Posted by omgmo
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If it didn't write to the render buffer, nothing would be drawn. Pretty sure noone is hallucinating when they see the overlay.
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Your lack of technical understanding here is difficult to work with. If I decide to drag my Spotify window over the top of my Everquest game, do you think that magically hooks into the game client? Or is it perhaps just how a windowing OS happens to function?
It's just a windowed application man. That's why, for instance, if you exit of out of EQ while GINA is still running, I end up with a bunch of GINA overlays on my desktop. It's 100% independent of the Everquest process and does not do any sort of hooking, interception, nor injection.
Want some evidence that's been around far longer than this argument?
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http://www.jaburt.com/eq/audiotriggers.htm --
Why isn't GINA working properly when I'm playing in full screen mode?
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https://gambosoft.eqresource.com/gam...ingstarted.php --
Using the onscreen displays REQUIRES that you play EverQuest in windowed mode. This is due to how the overlays are built.
You really should spend a bit of time attempting to learn this instead of linking me to random shit you've googled about rendering pipelines and frame buffers.