Quote:
Originally Posted by Chortles Snort|eS
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Me feel like bright area is OVERBRIGHT
me no sure if DiS right
Like EC TUNNEL nite
NEK nite near platform
Me notice DiS
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Any areas where a bunch of players congregate are going to be very bright due to the stacking effects of multiple light sources.
I've already implemented a fix to tone it down a bit (it used to be even worse!) but there's only so much I can do.
An upcoming option to limit the number of dynamic lights being rendered at once should help a little, but ultimately I think it's something you'll just need to get used to.